We are an independent game development company and we are avid gamers with an insatiable thirst for creating fantastic gaming experiences.
Stingbot Games is an independent game development company based in California, United States. We are avid gamers with an insatiable thirst for creating fantastic gaming experiences. We find inspiration in retro classics to modern masterpieces alike.
We are a self-funded indie game company, so we call all the shots. Our games are based on our passions, not gimmicks or trends. We strive to offer pure, authentic gaming experiences packed full of original content, unique stories and addictive gameplay mechanics.
We have discovered the finest talents in art, design, and programming. We employ talent throughout the globe to work on our games.
Our portfolio showcases a history of successful projects and satisfied clients, reflecting our commitment to excellence and reliability.
We collaborate with top talent worldwide, bringing diverse perspectives and expertise to create unique and impactful solutions.
Arise, fallen hero! Enter Keeper's Toll, an action-packed roguelite set within a retro-infused dark fantasy world that demands skill and courage. Every moment could be your last, but with each setback, you grow stronger. Seize the challenge, overcome daunting foes, and purge a callous world through a methodical genre-bending experience. Each run allows you to study your enemies and hone your skills while progressing through the main quest.
The development time for our games varies significantly depending on the project’s complexity and scope. On average, it can take anywhere from several months to a few years to develop a game. We prioritize high quality and meticulous attention to detail, which means we don’t rush the process. This allows us to refine gameplay mechanics, enhance visual and audio elements, and thoroughly test the game to ensure it meets our high standards before release.
Absolutely. Collaboration is key to our creative process. We often work with talented freelancers and contractors, including artists, musicians, writers, and programmers. This approach allows us to bring a diverse range of skills and perspectives to our projects, enhancing both creativity and technical execution. By integrating the unique talents of external collaborators, we can create richer and more varied game experiences.
Currently, we focus exclusively on developing and releasing our games for PC. This allows us to concentrate our efforts on delivering high-quality experiences optimized for this platform. However, we have plans to expand to other platforms, such as major consoles (PlayStation, Xbox, and Nintendo Switch) and mobile devices in the future. This expansion will enable us to reach a broader audience and allow more players to enjoy our unique game creations.
Our game ideas are inspired by a variety of sources. We draw inspiration from literature, art, mythology, and personal experiences. Additionally, we pay close attention to player feedback and industry trends, which often provide fresh perspectives and ideas. By blending these diverse influences, we strive to create unique and compelling game worlds that resonate with players on multiple levels.
To make our games accessible to a global audience, we strive to offer multiple language options and localizations. The availability of different languages depends on the game’s scope and demand, but we aim to cover the most widely spoken languages to reach as many players as possible. This inclusivity ensures that players from different regions can enjoy our games in their native languages.